Jayant Aul
Crafting immersive worlds and unforgettable gameplay experiences
One level at a time
Featured Projects
A showcase of level design work spanning multiple genres and gameplay styles
Wukong's Legacy
An epic journey through Chinese mythology featuring fluid combat, environmental storytelling, and breathtaking landscapes built in Unreal Engine 5.
Redemption (Gothic Church)
A hauntingly beautiful Gothic church environment showcasing atmospheric lighting, detailed architecture, and immersive sound design in Unreal Engine 5.
Unreal Tournament
Fast-paced multiplayer arena designed for competitive gameplay with strategic weapon placements and balanced flow in Unreal Engine 4.
About Me
I'm a passionate Level Designer with a deep understanding of spatial design, player psychology, and environmental storytelling. My approach combines technical expertise with creative vision to build immersive game worlds.
With experience across multiple game engines and genres, I specialize in creating levels that challenge players while maintaining intuitive navigation and clear objectives. Every space I design tells a story and supports the core gameplay loop.
I believe great level design is invisible players should feel empowered, not frustrated. My work focuses on flow, pacing, and creating memorable moments that keep players engaged.
Player-Centric Design
Creating levels that prioritize player agency, clear goals, and satisfying progression.
Iterative Process
Rapid prototyping and playtesting to refine mechanics and ensure engaging gameplay.
Multi-Genre Experience
Experience designing for action, puzzle, stealth, and open-world game environments.
Skills & Expertise
A comprehensive toolkit built through years of hands-on level design and game development
Game Engines & Tools
Level Design
Technical Skills
Soft Skills
Experience
A journey through game development studios and educational milestones
Xbox Game Tester
Microsoft
Flex Game Tester based in Reading, conducting comprehensive bug testing and playtesting for AAA and indie Xbox titles.
- ▸Conducted bug testing and playtesting for AAA and indie Xbox titles
- ▸Documented and reported issues to support timely fixes
- ▸Collaborated across pre- and post-release beta testing phases to validate fixes and ensure a polished player experience
Bachelor's degree in Games Design
University for the Creative Arts (UCA), UK
Focused on level design, 3D modelling, and game engines with strong collaborative development skills.
- ▸Winner of the UCA Game Jam 2024 for 'Most Creative Game'
- ▸Experienced in collaborative development with strong skills in level design
- ▸Proficient in 3D modelling and game engines
A Levels
Reading College, Reading
Completed A Level qualifications in Mathematics, Psychology, and English.
- ▸Mathematics
- ▸Psychology
- ▸English
Get In Touch
Looking for a level designer? Let's collaborate on your next project
Contact Information
YouTube
youtube.com/@jayantaulLocation
Reading, United Kingdom
Ready to Start?
Whether you need a level designer for your next game or just want to discuss ideas, I'm here to help bring your vision to life.